Sunday, November 25, 2012

Wave Boat Sack

Flour Sack Animation - Wave/Boat
 
 
 
Our first traditional animation of Year Two was our last one with the flour sack. This time the assignment was to create a cycle of the sack, in a boat (or on/in some other object) on waves. It was supposed to stress the interactivity of the objects: the rigid boat, the fluid water, and the sack, as well as the momentum (especially up/down) and movement of weight, especially in the sack. I think mine turned out fairly well. It was our first touch with effects work in the splashes, which was fun.

Wednesday, November 21, 2012

3D - Jump

Maya 3D Animation - Mushroom Jump
 
 
 
This is the first work from Year Two, and we've now been introduced to Maya. The first assignment was simply to make the mushroom jump (yes, it is the Mario 1-Up mushroom). The background wasn't a requirement but I composited them together in After Effects.

Monday, November 12, 2012

Cut-Out Animation

Digital Tools Final Animation - Sheep
 (Sound essential)
 
 
 
This was the final assignment in Year One Digital Tools (a 30+ second animation done in Flash or Harmony), and I believe the last thing I have to post from Year One in general. It's a simple gag, and no great feat of animation, but it was still fun. All done in ToonBoom Harmony. It was also nice to be able to animate it to music. A few previous animations I've done I've added in some sound effects after it was animated, but for this one the sound was the whole focus of the joke. Technically, 'Sheep' is my first short film.
 
Next week, I'll start posting work from Year Two, still in progress!

Sunday, November 4, 2012

Layout

Layout - Semester 2
 
 
 
Again, more layouts, this time from the second semester. It was the same process - we were given the assignment each week to create a layout including a certain element. See my full second semester layotu portfolio after the break.
 

Sunday, October 28, 2012

Layout

Layout - Semester 1
 
 
Throughout the first year Layout course, we were assigned a different layout each week, incorporating some specific element. While layout is certainly not my area of expertise at the moment, I feel I am improving and I'm uploading these to document my progress. See more after the break.

Sunday, October 21, 2012

Textures

Texture Experimentation
 

The purpose of this assignment was to start to study textures, both realistic and stylized, using the same layout. Pictured above is the normal scene with a realistic texture applied.
 
 
This is the same scene, but obviously with a much more stylized texture. I may have taken it a bit far, but it was fun to experiment with it.
 
 
Speaking of having fun with it... The third component of the assignment was to do the same scene with completely wrong textures, but still have the objects and textures read. Fuzzy snails, sponge trees, paper grass, and cardboard clouds were all fun to play around with.

Sunday, October 14, 2012

Skeletal Studies

Skeletal Studies
 


This assignment was to research the various bones of the body (Skull, ribs, scapulae, vertebrae, arms, legs, and pelvis) and present that information in some creative format. I decided to present each part of the body as if it were listing itself on a dating profile, complete with 'recent photographs' - renderings of each bone, in the required three views. It was a fun assignment, informative, and definitely helped me cement the structures of the skeleton in my mind. See all the pages after the break.