Wednesday, April 10, 2013

3D Modelling

3D Modelling - Organic Character
 
 
 
Our last assignment for 3D Modelling this semester was to take a previously designed character and create a model of them in Maya. I chose my tanuki character from the Japanese assignment. It was a bit tricky to get him looking right, as he's the most complicated model I've attempted so far, not to mention his slightly graphic quality. This is also my first real texturing and lighting attempt. Overall, I like how this turned out and hope to rig it eventually.
 
Here are his original designs, for reference.


 
 


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