Our last in-class stop motion assignment was to create a two-step walk. We had a few opportunities to practice, which is what is seen here. It's tricky stuff, but I did improve over a few attempts!
Finally, it's the end of the semester and my Action Analysis is complete. This project involved choosing an action (in my case, a 'jump and grab'), creating a character to perform that action, creating and painting the layout for that action, animating it, and cleaning it up fully in colour. It had to be two-toned colour (edge shadow) with a contact shadow on the ground. There had to be a pan in the shot, and I combined mine with a truck in. There also had to be a special effect (I chose snow). It was supposed to be 6-10 seconds long, but later we were allowed to go beyond that, so mine's a little over. This was a work-heavy but fun experience finally making a 'finished' animated peice.
Another quick pastel sketch of another character from our Third Year Film, Antoinette. Again, it's not quiiite what we ended up with, design-wise, but it's close.
Our only storyboard assignment this semester not related to the group film was to board out a sequence using a provided script, character designs, and environment from an old children's CG show. See my full boards after the break.
Our latest Life Drawing assignment was to take a pose we'd drawn, and turn it into some sort of creature, then precede that illustration with a comic-book-style backstory of how the figure transformed into that creature. Here's my take on it, with a golem.
A few weeks ago we began using NuPastel in Life Drawing, and I took a few minutes to sketch out this piece of Mort, the main character from our third-year film. It's not quite the final look we're going for in his design, but it's close.