Character Design - Muzzle & Beak
This semester in Character Design we got back to animals! For our first assignment, we had to design a character with a muzzle, and a character with a beak (only real animals). These characters will be used in a later animation lip sync assignment. I chose to design a desert mouse and an ostrich. This was slightly influenced by the dialogue clip I intend to animate to, as I wanted the character designs to fit the voices. See the full assignment after the break.